void Start() { TITAL = FengGameManagerMKII.level; TITAL = TITAL + " " + IN_GAME_MAIN_CAMERA.difficulty.ToString(); TITAL = TITAL + " " + IN_GAME_MAIN_CAMERA.dayLight; TITAL = TITAL + "\n" + FengGameManagerMKII.instance.tital_text(); posPanel = base.gameObject.transform.localPosition; ShowPanelCyan = (PrefersCyan.GetInt("int_result_cyan_panel", 1) == 1); CyanPanelRect = new Rect(Screen.width / 2 - 440, Screen.height / 2 - 250, 880, 500); my_formils = PrefersCyan.GetInt("int_my_formuls", 1); inf_players = new List <Mystats>(); foreach (PhotonPlayer player in PhotonNetwork.playerList) { inf_players.Add(new Mystats(player.kills, player.deaths, player.max_dmg, player.total_dmg, player.ishexname, player.ID, player.isLocal)); } isSorting = 1; to_sort(); if (ShowPanelCyan) { ShowPanel(); } else { HidePanel(); } }
private void Start() { if (this.camera.ToString().ToUpper() == ((CAMERA_TYPE)PrefersCyan.GetInt("int_camera_type",0)).ToString().ToUpper()) { base.GetComponent<UICheckbox>().isChecked = true; } else { base.GetComponent<UICheckbox>().isChecked = false; } }
void Start() { CheckBoxCostume.costumeSet = PrefersCyan.GetInt("int_costume_value", 1); }