Example #1
0
 // Use this for initialization
 void Start()
 {
     playerCol    = GameObject.Find("RigidBodyFPSController").GetComponent <Collider>();
     AI_Behaviour = transform.root.GetComponent <AI_Behaviour>();
     camPlayer    = GameObject.Find("MainCamera").GetComponent <Transform>();
     power_Blink  = GameObject.Find("MainCamera").GetComponent <Power_Blink>();
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     UI_ChokeAndKill = GameObject.Find("UI_ChokeAndKill");
     controller      = GameObject.Find("RigidBodyFPSController").GetComponent <RigidbodyFirstPersonController>();
     mainCamera      = GameObject.Find("MainCamera").GetComponent <Transform>();
     cam             = GameObject.Find("MainCamera").GetComponent <Camera>();
     mouseLook       = GameObject.Find("RigidBodyFPSController").GetComponent <MouseLook>();
     body            = GetComponent <Rigidbody>();
     blade           = GameObject.Find("Blade").GetComponent <Blade>();
     power_Blink     = GameObject.Find("MainCamera").GetComponent <Power_Blink>();
 }