Example #1
0
File: Ammo.cs Project: 6ack/Unity
    public void Push(Vector2 direct)
    {
        moveDir = direct;
        myPoolObject.ActivatePoolOject();
        body.isKinematic = false;

        body.AddForce(moveDir, ForceMode2D.Impulse);
    }
Example #2
0
 public void ActivateOject()
 {
     myPoolObject.ActivatePoolOject();
 }