Example #1
0
        /// <summary>
        /// Creates a Point
        /// </summary>
        /// <param name="X">The X Coordinate</param>
        /// <param name="Y">The Y Coordinate</param>
        /// <param name="type">Defines to which Imagetype the coordinates should be initially assigned</param>
        public TPoint(int X, int Y, PointCreationType type)
        {
            switch(type)
            {
                case PointCreationType.color:
                    ColorX = X;
                    ColorY = Y;
                    break;
                case PointCreationType.depth:
                    DepthX = X;
                    DepthY = Y;
                    break;
                case PointCreationType.screen:
                    ScreenX = X;
                    ScreenY = Y;
                    break;
            }

            InitialCreationType = type;
        }
Example #2
0
        /// <summary>
        /// Calculates the distance to another Point
        /// </summary>
        /// <param name="SecondPoint"></param>
        /// <param name="layer"></param>
        /// <returns></returns>
        public double DistanceTo(TPoint SecondPoint, PointCreationType layer)
        {
            int X1=0, X2=0, Y1=0, Y2=0;
            //Assign coords
            switch (layer)
            {
                case PointCreationType.color:
                    X1 = this.ColorX;
                    Y1 = this.ColorY;
                    X2 = SecondPoint.ColorX;
                    Y2 = SecondPoint.ColorY;
                    break;
                case PointCreationType.depth:
                    X1 = this.DepthX;
                    Y1 = this.DepthY;
                    X2 = SecondPoint.DepthX;
                    Y2 = SecondPoint.DepthY;
                    break;
                case PointCreationType.screen:
                    X1 = this.ScreenX;
                    Y1 = this.ScreenY;
                    X2 = SecondPoint.ScreenX;
                    Y2 = SecondPoint.ScreenY;
                    break;
            }

            //Calculate distance
            return Math.Sqrt((X1 - X2)*(X1 - X2) + (Y1 - Y2)*(Y1 - Y2));
        }