void OnCollisionEnter(Collision collision) { PlayerZhiShengJiCtrl playerScript = collision.gameObject.GetComponent <PlayerZhiShengJiCtrl>(); if (playerScript == null) { return; } if (IsDeathNpc) { return; } // Debug.Log("**********OnCollisionEnter-> collision "+collision.gameObject.name); if (playerScript.GetPlayerType() != PlayerTypeEnum.TanKe) { return; } if (XkGameCtrl.GameJiTaiSt != GameJiTaiType.TanKeJiTai) { return; } bool isSetDianJiState = false; if (!IsYouTongNpc) { isSetDianJiState = true; XkGameCtrl.GetInstance().AddPlayerKillNpc(PlayerEnum.Null, NpcJiFen); XkGameCtrl.GetInstance().AddYouLiangDian(YouLiangDian, PlayerEnum.Null); YouLiangDianUICtrl.GetInstance().HandleNpcYouLiangDian(YouLiangDian, transform); } if (NpcScript != null) { IsDeathNpc = true; isSetDianJiState = true; NpcScript.TriggerRemovePointNpc(1); } else if (CannonScript != null) { IsDeathNpc = true; isSetDianJiState = true; CannonScript.OnRemoveCannon(PlayerEnum.Null, 1); } if (isSetDianJiState) { XKPlayerAutoFire.SetPlayerZuoYiDianJiState(PlayerEnum.PlayerOne, 2); XKPlayerAutoFire.SetPlayerZuoYiDianJiState(PlayerEnum.PlayerTwo, 2); } CheckHiddenNpcObjArray(); }
void OnCollisionEnter(Collision collision) { string layerName = LayerMask.LayerToName(collision.gameObject.layer); if (layerName == XkGameCtrl.TerrainLayer && !IsDelayDestroy) { InitDelayDestroyBuJiBao(); } if (Network.peerType == NetworkPeerType.Client) { return; } PlayerZhiShengJiCtrl script = collision.transform.root.GetComponent <PlayerZhiShengJiCtrl>(); if (script == null) { return; } RemoveBuJiBao(PlayerEnum.Null, 1); }
public void SetPlayerZhiShengJiScript(PlayerZhiShengJiCtrl script) { //PlayerZhiShengJiScript = script; }
void CheckCrossAimObjPlayerTwo() { if (!XkGameCtrl.IsActivePlayerTwo) { return; } if (Camera.main == null) { return; } if (XkGameCtrl.GameModeVal != GameMode.LianJi) { return; } if (XkGameCtrl.GameJiTaiSt == GameJiTaiType.FeiJiJiTai && PlayerStEnum != PlayerTypeEnum.FeiJi) { return; } if (XkGameCtrl.GameJiTaiSt == GameJiTaiType.TanKeJiTai && PlayerStEnum != PlayerTypeEnum.TanKe) { return; } if (Network.peerType == NetworkPeerType.Server) { return; } Vector3 mousePosInput = pcvr.GetPlayerMousePos(PlayerEnum.PlayerOne); Ray ray = Camera.main.ScreenPointToRay(mousePosInput); RaycastHit hit; bool isAimPlayer = false; if (Physics.Raycast(ray, out hit, FireRayDirLen, XkGameCtrl.GetInstance().PlayerLayer.value)) { if (hit.collider.tag == "Player") { if (PlayerStEnum == PlayerTypeEnum.TanKe) { PlayerZhiShengJiCtrl zsjScript = hit.collider.GetComponent <PlayerZhiShengJiCtrl>(); if (zsjScript == null) { isAimPlayer = true; } } else { isAimPlayer = true; } //Debug.Log("********************aim player p2"); } } if (IsAimPlayerPTwo && !isAimPlayer && Time.realtimeSinceStartup - TimeAimPlayerPTwo < 0.5f) { return; } TimeAimPlayerPTwo = Time.realtimeSinceStartup; if (IsAimPlayerPTwo != isAimPlayer) { IsAimPlayerPTwo = isAimPlayer; ZhunXingCtrl.GetInstanceTwo().SetZhunXingSprite(); } }