Example #1
0
    public void HandleLanguageDropdown()
    {
        CommonUI.PlayButtonClickSfx();
        Language language = Language.Null;

        Enum.TryParse(languageDropdown.options[languageDropdown.value].text, out language);

        if (language != Language.Null)
        {
            LocalisationSystem.language = language;
            GameManager.instance.onLanguageChangeEvent.Invoke();
            PlayerPersistence.SavePlayerLanguage();
        }
    }