//////////////// private void ApplyBrambleEffects() { string timerName = "AmbushesCursedBrambleHurt_" + this.player.whoAmI; if (this.player.velocity.LengthSquared() > 0.1f) { this.player.velocity *= 1f - AmbushesMod.Config.BrambleStickiness; } if (Timers.GetTimerTickDuration(timerName) <= 0) { Timers.SetTimer(timerName, AmbushesMod.Config.BrambleTicksPerDamage, () => { PlayerHelpers.RawHurt( player: this.player, deathReason: PlayerDeathReason.ByCustomReason(" was devoured by cursed brambles"), damage: AmbushesMod.Config.BrambleDamage, direction: 0, pvp: false, quiet: true, crit: false ); return(false); }); this.player.AddBuff(BuffID.Venom, 60); } }
public override bool UseItem(Item item, Player player) { var config = WICLibConfig.Instance; var warpItems = config.Get <List <ItemDefinition> >(nameof(config.WarpItems)); //switch( item.type ) { //case ItemID.MagicMirror: //case ItemID.CellPhone: //case ItemID.IceMirror: //case ItemID.RecallPotion: if (warpItems.Contains(new ItemDefinition(item.type))) { if (player.HasBuff(BuffID.ChaosState)) { int hurtAmt = config.Get <int>(nameof(config.ChaosStateHurtsFromWarpItems)); if (hurtAmt > 0) { PlayerHelpers.RawHurt( player: player, deathReason: PlayerDeathReason.ByCustomReason(" disintegrated"), damage: hurtAmt, direction: 0 ); return(false); } } int duration = config.Get <int>(nameof(config.ChaosStateTickDurationFromWarp)); if (duration > 0) { player.AddBuff(BuffID.ChaosState, duration); } } return(base.UseItem(item, player)); }