private void OnEffectTextCommited(Player player, string buttonName, string text)
 {
     if (buttonName == "arguments")
     {
         if (PlayerCommand.TryGetValue(player.channel.owner.playerID.steamID, out List <string> value))
         {
             if (value.Count == 2)
             {
                 value[1] = text;
             }
             else if (value.Count == 1)
             {
                 value.Add(text);
             }
         }
     }
 }