Example #1
0
 void Awake()
 {
     if (singleton != null)
     {
         Debug.LogError("PlayerCanvasManager singleton already exists");
     }
     singleton = this;
 }
Example #2
0
	protected virtual void Awake()
	{
		playerManager = GameObject.FindWithTag("Player").GetComponent<PlayerManager>();
		cam = GameObject.Find("Camera");
		cameraManager = GameObject.Find("Camera").GetComponent<CameraManager>();
		playerCanvasManager = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>();
		StartCoroutine(StartMovie());
	}
Example #3
0
    // Use this for initialization
    public override void Awake () {
        ObjectScale = Vector3.one + Vector3.up;
        EyeLevel = Vector3.up;
        base.Awake();
        gameObject.tag = "Player";

        cam = GameObject.Find("Camera");
		playerCanvasManager = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>();

        Initialize();
    }
Example #4
0
    protected override void Awake()
    {
        myKersolRect = transform.FindChild("Kersol").GetComponent<RectTransform>();
        pointa = 1;
        pointaNUM = 6;
        kersolPOSfix = new Vector3(0, -8, 0);
        firstpointa = 0;

        playerManager = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerManager>();
        playerCanvas = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>();
        nextMenus[0] = (GameObject)Resources.Load("Prefabs/GUI/InventoryMenuCanvas");
        nextMenus[1] = (GameObject)Resources.Load("Prefabs/GUI/EquipmentMenuCanvas");
        nextMenus[2] = (GameObject)Resources.Load("Prefabs/GUI/StatusMenuCanvas");
        nextMenus[3] = (GameObject)Resources.Load("Prefabs/GUI/ControlsMenuCanvas");
        if (SceneManager.GetActiveScene().name == "Flash")
        {
            transform.FindChild("SelectableTarget (5)").GetComponent<Text>().text = "Leave the flash";
        }

        initPointaAndKersol();
    }