void Awake() { if (singleton != null) { Debug.LogError("PlayerCanvasManager singleton already exists"); } singleton = this; }
protected virtual void Awake() { playerManager = GameObject.FindWithTag("Player").GetComponent<PlayerManager>(); cam = GameObject.Find("Camera"); cameraManager = GameObject.Find("Camera").GetComponent<CameraManager>(); playerCanvasManager = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>(); StartCoroutine(StartMovie()); }
// Use this for initialization public override void Awake () { ObjectScale = Vector3.one + Vector3.up; EyeLevel = Vector3.up; base.Awake(); gameObject.tag = "Player"; cam = GameObject.Find("Camera"); playerCanvasManager = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>(); Initialize(); }
protected override void Awake() { myKersolRect = transform.FindChild("Kersol").GetComponent<RectTransform>(); pointa = 1; pointaNUM = 6; kersolPOSfix = new Vector3(0, -8, 0); firstpointa = 0; playerManager = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerManager>(); playerCanvas = GameObject.Find("PlayerCanvas").GetComponent<PlayerCanvasManager>(); nextMenus[0] = (GameObject)Resources.Load("Prefabs/GUI/InventoryMenuCanvas"); nextMenus[1] = (GameObject)Resources.Load("Prefabs/GUI/EquipmentMenuCanvas"); nextMenus[2] = (GameObject)Resources.Load("Prefabs/GUI/StatusMenuCanvas"); nextMenus[3] = (GameObject)Resources.Load("Prefabs/GUI/ControlsMenuCanvas"); if (SceneManager.GetActiveScene().name == "Flash") { transform.FindChild("SelectableTarget (5)").GetComponent<Text>().text = "Leave the flash"; } initPointaAndKersol(); }