public static Player.Start_Item Start_Longsword() { Player.Start_Item ls = new Player.Start_Item(); ls.kind = Longsword(); ls.min = 1; ls.max = 1; ls.next = Start_Torch(); return(ls); }
public static Player.Start_Item Start_Torch() { Player.Start_Item si = new Player.Start_Item(); si.kind = Torch(); si.min = 3; si.max = 5; si.next = null; return(si); }