public override void AssignPipeNum(int num) { A = PipeEntrance.CreateInstance <PipeEntrance>(); B = PipeEntrance.CreateInstance <PipeEntrance>(); A.pipeConnectionNum = -1; B.pipeConnectionNum = -1; pipeNum = num; A.pipenum = num; B.pipenum = num; }
private IEnumerator Start() { yield return(new WaitForSeconds(.1f)); pipe = Pipes.Pipes[pipeNum - 1]; if (A) { entrance = pipe.ReturnA(); } else { entrance = pipe.ReturnB(); } }