public PenaltyViewModel(PenaltiesEnum penaltyType, long periodTimeRemaining, int currentJam, int period, DateTime timePened, Guid penaltyId) { PenaltyTypeAbbre = ToAbbreviation(penaltyType); PenaltyType = penaltyType; CurrentDateTimePenalty = timePened; GameTimeInMilliseconds = periodTimeRemaining; Period = period; JamNumber = currentJam; PenaltyId = penaltyId; }
/// <summary> /// adding a penalty from the scoreboard. /// </summary> /// <param name="penaltyType"></param> /// <param name="penaltyAgainst"></param> /// <param name="periodTimeRemaining"></param> /// <param name="jamTimeInMilliseconds"></param> /// <param name="currentJam"></param> /// <param name="period"></param> public PenaltyViewModel(PenaltiesEnum penaltyType, TeamMembersViewModel penaltyAgainst, long periodTimeRemaining, long jamTimeInMilliseconds, int currentJam, int period) { PenaltyAgainstMember = penaltyAgainst; PenaltyType = penaltyType; CurrentDateTimePenalty = DateTime.UtcNow; GameTimeInMilliseconds = periodTimeRemaining; JamTimeInMilliseconds = jamTimeInMilliseconds; Period = period; JamNumber = currentJam; PenaltyId = Guid.NewGuid(); }
public PenaltyViewModel(PenaltiesEnum penaltyType, TeamMembersViewModel penaltyAgainst, int currentJam, Guid jamId, PenaltyScaleEnum scale) { PenaltyAgainstMember = penaltyAgainst; PenaltyType = penaltyType; CurrentDateTimePenalty = DateTime.UtcNow; GameTimeInMilliseconds = GameViewModel.Instance.PeriodClock.TimeRemaining; JamTimeInMilliseconds = GameViewModel.Instance.CurrentJam.JamClock.TimeRemaining; Period = GameViewModel.Instance.CurrentPeriod; JamNumber = currentJam; JamId = jamId; PenaltyScale = scale; PenaltyId = Guid.NewGuid(); }
/// <summary> /// pushes the abbrieviation to what derby people understand. /// </summary> /// <param name="penalty"></param> /// <returns></returns> public static string ToAbbreviation(PenaltiesEnum penalty) { switch (penalty) { case PenaltiesEnum.Abusive_Language: return "AL"; case PenaltiesEnum.Back_Block: return "BB"; case PenaltiesEnum.Blocking_Out_Of_Bounds: return "BoB"; case PenaltiesEnum.Blocking_To_The_Head: return "BH"; case PenaltiesEnum.Cut_Track: return "X"; case PenaltiesEnum.Elbows: return "E"; case PenaltiesEnum.Excessive_Force: return "EF"; case PenaltiesEnum.Expulsion: return "E"; case PenaltiesEnum.False_Start: return "FS"; case PenaltiesEnum.Forearms: return "F"; case PenaltiesEnum.Four_Minors: return "FM"; case PenaltiesEnum.Hitting: return "H"; case PenaltiesEnum.Illegal_Procedure: return "IP"; case PenaltiesEnum.Low_Block: return "LB"; case PenaltiesEnum.Multi_Player_Block: return "MPB"; case PenaltiesEnum.Team_Penalty: return "TP"; case PenaltiesEnum.Arms: return "A"; case PenaltiesEnum.Tripping: return "T"; case PenaltiesEnum.Clockwise_Skating: return "C"; case PenaltiesEnum.Stopping: return "S"; case PenaltiesEnum.ClockWise_Blocking: return "BC"; case PenaltiesEnum.Stop_Blocks: return "BS"; case PenaltiesEnum.Assisting_Out_Of_Bounds: return "AB"; case PenaltiesEnum.Destruction_Of_Pack: return "DP"; case PenaltiesEnum.Failure_To_Reform: return "FR"; case PenaltiesEnum.Skating_Out_Of_Play: return "OP"; case PenaltiesEnum.Blocking_Out_Of_Play: return "BP"; case PenaltiesEnum.Assisting_Out_Of_Play: return "AP"; case PenaltiesEnum.Unknown: return "U"; case PenaltiesEnum.Illegal_Contact: return "IC"; default: return ""; } }
public static PenaltiesWFTDAEnum ConvertToWFTDA(PenaltiesEnum penalty) { switch (penalty) { case PenaltiesEnum.High_Block: return PenaltiesWFTDAEnum.High_Block; case PenaltiesEnum.Blocking_To_The_Head: return PenaltiesWFTDAEnum.Blocking_With_Head; case PenaltiesEnum.ClockWise_Blocking: return PenaltiesWFTDAEnum.Clockwise_To_Block; case PenaltiesEnum.Direction_Of_Gameplay: return PenaltiesWFTDAEnum.Direction_Of_Gameplay; case PenaltiesEnum.Failure_To_Reform: return PenaltiesWFTDAEnum.Failure_To_Reform; case PenaltiesEnum.Destruction_Of_Pack: return PenaltiesWFTDAEnum.Destruction_Of_Pack; case PenaltiesEnum.Out_Of_Play: return PenaltiesWFTDAEnum.Out_Of_Play; case PenaltiesEnum.Skating_Out_Of_Bounds: return PenaltiesWFTDAEnum.Skating_Out_Of_Bounds; case PenaltiesEnum.Insubordination: return PenaltiesWFTDAEnum.Misconduct_Gross; case PenaltiesEnum.Back_Block: return PenaltiesWFTDAEnum.Back_Block; case PenaltiesEnum.Blocking_Out_Of_Bounds: return PenaltiesWFTDAEnum.Blocking_Out_Of_Bounds; case PenaltiesEnum.Assisting_Out_Of_Bounds: return PenaltiesWFTDAEnum.Assisting_Out_Of_Bounds; case PenaltiesEnum.Cut_Track: return PenaltiesWFTDAEnum.Cut_Track; case PenaltiesEnum.Elbows: return PenaltiesWFTDAEnum.Elbows; case PenaltiesEnum.Forearms: return PenaltiesWFTDAEnum.Forearms; case PenaltiesEnum.Violation: return PenaltiesWFTDAEnum.Violation; case PenaltiesEnum.False_Start: return PenaltiesWFTDAEnum.False_Start; case PenaltiesEnum.Illegal_Procedure: return PenaltiesWFTDAEnum.Illegal_Procedure; case PenaltiesEnum.Low_Block: return PenaltiesWFTDAEnum.Low_Block; case PenaltiesEnum.Multi_Player_Block: return PenaltiesWFTDAEnum.Multi_Player_Block; default: return PenaltiesWFTDAEnum.Unknown; } }
public PenaltyViewModel(PenaltiesEnum penaltyType) { this.PenaltyType = penaltyType; }