public void CreateRandomStats() { for (int i = 0; i < 5; i++) { PatientStats NewStats = new PatientStats(); NewStats.Randomize(5,2); MyStatsPresets.Add (NewStats); } }
public void AddPatient(string Name, string Description, int Stat1, int Stat2, int Stat3, int Stat4, int Stat5, int Stat6) { //GameObject NewPatient = SpawnPatient (); Debug.LogError ("spawnin le : " + Name); PatientStats BlargPatient = new PatientStats (); BlargPatient = MyPatientGenerator.DefaultStats; BlargPatient.Name = Name; BlargPatient.Description = Description; BlargPatient.setStat("Overall Insanity", Stat1); BlargPatient.setStat("Aggression", Stat2); BlargPatient.setStat("Hallucinations", Stat3); BlargPatient.setStat("Physical Health", Stat4); BlargPatient.setStat("Hunger", Stat5); BlargPatient.setStat("Fatigue", Stat6); MyPatientGenerator.MyStatsPresets.Add (BlargPatient); }