public void CreateRandomStats()
 {
     for (int i = 0; i < 5; i++) {
         PatientStats NewStats = new PatientStats();
         NewStats.Randomize(5,2);
         MyStatsPresets.Add (NewStats);
     }
 }
 public void AddPatient(string Name, string Description, int Stat1, int Stat2, int Stat3, int Stat4, int Stat5, int Stat6)
 {
     //GameObject NewPatient = SpawnPatient ();
     Debug.LogError ("spawnin le : " + Name);
     PatientStats BlargPatient = new PatientStats ();
     BlargPatient = MyPatientGenerator.DefaultStats;
     BlargPatient.Name = Name;
     BlargPatient.Description = Description;
     BlargPatient.setStat("Overall Insanity", Stat1);
     BlargPatient.setStat("Aggression", Stat2);
     BlargPatient.setStat("Hallucinations", Stat3);
     BlargPatient.setStat("Physical Health", Stat4);
     BlargPatient.setStat("Hunger", Stat5);
     BlargPatient.setStat("Fatigue", Stat6);
     MyPatientGenerator.MyStatsPresets.Add (BlargPatient);
 }