public void SetCharacter(PC_Character c) { myChar = c; currActionPoints = myChar.actionPoints; Debug.Log(myChar.Name + " initialized!"); Debug.Log("HP: " + myChar.charStats.Hitpoints); }
void InitPlayerSquad() { playerSquad = new PC_Character[] { new PC_Character("Chess", PCClass.Wildshot), new PC_Character("Iza", PCClass.Technobrat) }; playerSquad[0].InitStats(20, 6, 7, 5, 9, 6); playerSquad[1].InitStats(20, 5, 10, 5, 7, 8); }