public virtual void loginFailedEvent( P31Error error ) { Debug.Log( "Facebook login failed: " + error ); if (onLogin != null) { onLogin(false); } }
void onCurrencyValueFailedToUpdateEvent( P31Error error ) { Debug.LogError( "onCurrencyValueFailedToUpdateEvent: " + error ); }
void reauthorizationFailedEvent( P31Error error ) { cleanup(); }
void loginFailedEvent( P31Error error ) { cleanup(); }
void facebookCustomRequestFailed( P31Error error ) { Debug.Log( "facebookCustomRequestFailed failed: " + error ); }
void dialogFailedEvent( P31Error error ) { Debug.Log( "dialogFailedEvent: " + error ); }
void loginFailedEvent( P31Error error ) { Debug.Log( "Facebook login failed: " + error ); }
void shareDialogFailedEvent( P31Error error ) { Debug.Log( "shareDialogFailedEvent: " + error ); }
void reauthorizationFailedEvent( P31Error error ) { Debug.Log( "reauthorizationFailedEvent: " + error ); }
void gameDialogFailedEvent( P31Error error ) { Debug.Log( "gameDialogFailedEvent: " + error ); }