Vector3 myVector = new Vector3(1, 2, 3);
Vector3 vector1 = new Vector3(1, 2, 3); Vector3 vector2 = new Vector3(4, 5, 6); Vector3 result = vector1 + vector2;
Vector3 myVector = new Vector3(1, 2, 3); float scale = 2.0f; Vector3 result = myVector * scale;Package Library: OpenSim.Region.ScriptEngine.Shared.LSL_Types is a part of the OpenSim.Core.dll library.