Example #1
0
    public static void LOAD()
    {
        data = Online_data.GetList("data.txt");

        //Option-------------------------------------------------------------------------------------
        AudioSystem.BGM        = CASTFLOAT(Online_data.GetData(DATATAG.BGM_VOL, data));
        AudioSystem.SE         = CASTFLOAT(Online_data.GetData(DATATAG.SE_VOL, data));
        AudioSystem.VOICE      = CASTFLOAT(Online_data.GetData(DATATAG.VOICE_VOL, data));
        AudioSystem.MASTER     = CASTFLOAT(Online_data.GetData(DATATAG.MASTER_VOL, data));
        GamePad_JS.sensivirity = CASTFLOAT(Online_data.GetData(DATATAG.JoyStickSensivirity, data));
        GamePad_JS.InvertX     = Online_data.GetData(DATATAG.InvertX, data) == "TRUE";
        GamePad_JS.InvertY     = Online_data.GetData(DATATAG.InvertY, data) == "TRUE";
        ConfigData.graphics    = CASTINT(Online_data.GetData(DATATAG.GraphicQuality, data), ConfigData.graphics);
        Key.select             = CASTINT(Online_data.GetData(DATATAG.SelectGamePad, data), Key.select);

        //Avator-------------------------------------------------------------------------------------
    }
 public static void LOAD() => data = Online_data.GetList("log.txt");