Example #1
0
 public void AddObstacle(ObstacleGameObject obstacle)
 {
     obstacle.Die += OnEnemyDie;
     obstacle.DamageTaken += OnEnemyDamage;
     AddLevelObject(obstacle);
     AddStop(obstacle);
 }
Example #2
0
        public void AddEnemy(ObstacleGameObject enemy)
        {
            enemy.Die += OnEnemyDie;
            enemy.DamageTaken += OnEnemyDamage;

            AddLevelObject(enemy);
            if (enemy is RangeEnemy)
            {
                AddStop(enemy);
            }
        }