void Awake()
	{
		if (Instance == null)
			Instance = this;
		else Destroy(this);

		if (nutCountText == null)
			Debug.Log("Nut count text not defined");

	}
	// Use this for initialization
	void Start () 
    {
        landController = GetComponentInParent<LandingController>();
        nutCollector = GetComponentInParent<NutCollector>();

	}