Example #1
0
    public Noble(NobleScript nS, Color nC, string n, int aP, int mP, int pP, int inf, int a, int k, int f, int t, int i, int g)
    {
        //playerControlled = pC;
        nobleScript = nS;
        nobleColor = nC;

        name = n;

        administrativePoints = aP;
        administrativePointsLeft = administrativePoints;
        militaryPoints = mP;
        militaryPointsLeft = militaryPoints;
        politicalPoints = pP;
        politicalPointsLeft = politicalPoints;

        infantry = inf;
        archers = a;
        knights = k;

        food = f;
        timber = t;
        iron = i;
        gold = g;

        //ownedLands = new List<Province>();
        //scoutedLands = new Dictionary<string, Province>();
    }
Example #2
0
 //public Noble(string n) : this(ProvinceScript.noOwnerShieldColor, n, 4, 3, 0, 10, 10, 10, 10) { }
 public Noble(NobleScript nS, Color nC, string n) : this(nS, nC, n, 4, 4, 4, 4, 3, 0, 10, 10, 10, 10) { }
Example #3
0
 public Noble(NobleScript nS, string n) : this(nS, ProvinceScript.noOwnerShieldColor, n, 4, 4, 4, 4, 3, 0, 10, 10, 10, 10) { }