public void ShowAlerts(bool show_alerts) { NewsFeedModel model = this.GetComponent <NewsFeedModel>(); if (model != null) { model.SetShowAlerts(show_alerts); } else { Debug.LogError("NewsFeedController::ShowAlerts -- GameObject does not have \"Model\" reference!"); } if (show_alerts) { // Position List accordingly // For now, i'm having the alerts just appear/disappear -- no "sliding" in fancy stuff yet } }
public void ToggleAlerts() { mModel.SetShowAlerts(!mModel.ShowAlerts); }