public void NetStateEventArgsConstructorTest() { NetState netState = null; // TODO: 初始化为适当的值 NetStateEventArgs target = new NetStateEventArgs(netState); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void NetStateTest() { NetState netState = null; // TODO: 初始化为适当的值 NetStateEventArgs target = new NetStateEventArgs( netState ); // TODO: 初始化为适当的值 NetState actual; actual = target.NetState; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void NetStateTest() { NetState netState = null; // TODO: 初始化为适当的值 NetStateEventArgs target = new NetStateEventArgs(netState); // TODO: 初始化为适当的值 NetState actual; actual = target.NetState; Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// 处理接收到的数据 /// </summary> /// <param name="netState"></param> internal void OnProcessReceive(NetState netState) { EventHandler <NetStateEventArgs> tempEventArgs = m_EventProcessReceive; if (tempEventArgs != null) { NetStateEventArgs netStateEventArgs = new NetStateEventArgs(netState); tempEventArgs(this, netStateEventArgs); } }
/// <summary> ///ConnecterProcessReceive 的测试 ///</summary> public void ConnecterProcessReceiveTestHelper <T>() where T : BaseWorld, new() { Domain <T> target = new Domain <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 NetStateEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.ConnecterProcessReceive(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///ListenerProcessReceive 的测试 ///</summary> public void ListenerProcessReceiveTestHelper <WorldT>() where WorldT : BaseWorld, new() { ZoneCluster <WorldT> target = new ZoneCluster <WorldT>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 NetStateEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.ListenerProcessReceive(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void MessagePump_ProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...){0}", Thread.CurrentThread.Name); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!"); return; } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (l_ReceiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!"); return; } LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Length={0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name); if (l_ReceiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (l_iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long l_iPacketSize = l_ReceiveQueueBuffer.GetPacketLength(); if (l_iPacketSize < PACKAGE_HEAD) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize <= 0 error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (l_iReceiveBufferLength < l_iPacketSize) { // 等待数据包的完整 break; } if (l_iPacketSize > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] l_PacketBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iPacketSize); // 获取的数据不相同 if (l_iReturnPacketSize != l_iPacketSize) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("PreIn_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 未经解密过的信息包 长度 = 0x{1:X4} ID = Unknown", eventArgs.NetState, l_iPacketSize); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// try { // 解密数据包 ROSECrypt.CryptPacket(ref l_PacketBuffer, eventArgs.NetState.EncoderSeed); } catch { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - ROSECrypt.CryptPacket(...) Exception error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader l_PacketReader = new PacketReader(l_PacketBuffer, l_iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节、未用数据大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("In_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 经解密过的信息包 长度 = 0x{1:X4} ID = 0x{2:X4}", eventArgs.NetState, l_iPacketSize, l_PacketReader.GetPacketID()); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// // 获取数据包命令的ID long l_iPacketID = l_PacketReader.GetPacketID(); LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Packet ID = 0x{0:X4}", l_iPacketID); // 获取处理数据包的实例 PacketHandler l_PacketHandler = PacketHandlers.GetHandler(l_iPacketID); if (l_PacketHandler == null) // 说明还没有解开当前的数据包内容 { l_PacketReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long l_iPacketHandlerLength = l_PacketHandler.Length; if (l_iPacketHandlerLength > l_iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } PacketProfile l_PacketProfile = PacketProfile.GetIncomingProfile(l_iPacketID); DateTime dateTimeStart = (l_PacketProfile == null ? DateTime.MinValue : DateTime.Now); { l_PacketHandler.OnReceive(eventArgs.NetState, l_PacketReader); } if (l_PacketProfile != null) { l_PacketProfile.Record(l_iPacketHandlerLength, DateTime.Now - dateTimeStart); } // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal void ConnecterProcessReceive(object sender, NetStateEventArgs eventArgs) { if (eventArgs.NetState == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - netState == null error!"); } if (eventArgs.NetState.ReceiveBuffer == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - eventArgs.NetState.ReceiveBuffer == null error!"); } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long iPacketSize = receiveQueueBuffer.GetPacketLength(); if (iPacketSize < PACKAGE_HEAD) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize < PACKAGE_HEAD error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (iReceiveBufferLength < iPacketSize) { // 等待数据包的完整 break; } if (iPacketSize > BUFFER_SIZE) // 数据包过大 { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketSize); // 获取的数据不相同 if (iReturnPacketSize != iPacketSize) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节, 4个字节跳过*/, new EventHandler <PacketIdInfoEventArgs>(this.GetPacketID)); // 获取数据包命令的ID long iPacketID = packetReader.GetPacketID(); // 获取处理数据包的实例 PacketHandler packetHandler = DomainPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { packetReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }
/// <summary> /// 处理接收到的数据 /// </summary> /// <param name="netState"></param> internal void OnProcessReceive( NetState netState ) { EventHandler<NetStateEventArgs> tempEventArgs = m_EventProcessReceive; if ( tempEventArgs != null ) { NetStateEventArgs netStateEventArgs = new NetStateEventArgs( netState ); tempEventArgs( this, netStateEventArgs ); } }
public void NetStateEventArgsConstructorTest() { NetState netState = null; // TODO: 初始化为适当的值 NetStateEventArgs target = new NetStateEventArgs( netState ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void MessagePump_ProcessReceive( object sender, NetStateEventArgs eventArgs ) { LOGs.WriteLine( LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...){0}", Thread.CurrentThread.Name ); if ( eventArgs.NetState == null ) { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - netState == null error!" ); return; } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if ( l_ReceiveQueueBuffer == null ) { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!" ); return; } //// 检测是否已经在处理数据中,防止多线程读取里面的数据 //if ( Utility.Lock( netState.ReceiveBuffer ) == false ) // return; LOGs.WriteLine( LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Lock(...){0}", Thread.CurrentThread.Name ); if ( l_ReceiveQueueBuffer.Length < PACKAGE_HEAD ) // 等待数据包的完整 { //Utility.Free( netState.ReceiveBuffer ); return; } long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while ( l_iReceiveBufferLength >= PACKAGE_HEAD ) { // ReceiveQueue内部已经有锁定 long l_iPacketSize = l_ReceiveQueueBuffer.GetPacketLength(); if ( l_iPacketSize < PACKAGE_HEAD ) { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize <= 0 error!" ); eventArgs.NetState.Dispose( true ); // 断开 //Utility.Free( netState.ReceiveBuffer ); return; } if ( l_iReceiveBufferLength < l_iPacketSize ) // 等待数据包的完整 break; if ( l_iPacketSize > BUFFER_SIZE ) // 数据包过大 { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize > BUFFER_SIZE error!" ); eventArgs.NetState.Dispose( true ); // 断开 //Utility.Free( netState.ReceiveBuffer ); return; } // 获取空数据 byte[] l_PacketBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue( ref l_PacketBuffer, 0, l_iPacketSize ); // 获取的数据不相同 if ( l_iReturnPacketSize != l_iPacketSize ) { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!" ); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); eventArgs.NetState.Dispose( true ); // 断开 //Utility.Free( netState.ReceiveBuffer ); return; } ////////////////////////////////////////////////////////////////////////// using ( StreamWriter streamWriter = new StreamWriter( "PreIn_Packets.log", true ) ) { byte[] byteBuffer = l_PacketBuffer; if ( byteBuffer.Length > 0 ) { streamWriter.WriteLine( "客户端: {0} 未经解密过的信息包 长度 = 0x{1:X4} ID = Unknown", eventArgs.NetState, l_iPacketSize ); streamWriter.WriteLine( "--------------------------------------------------------------------------" ); } using ( MemoryStream memoryStream = new MemoryStream( byteBuffer ) ) Utility.FormatBuffer( streamWriter, memoryStream, l_iPacketSize ); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// try { // 解密数据包 ROSECrypt.CryptPacket( ref l_PacketBuffer, eventArgs.NetState.EncoderSeed ); } catch { Debug.WriteLine( "ProcessNet.MessagePump_ProcessReceive(...) - ROSECrypt.CryptPacket(...) Exception error!" ); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); eventArgs.NetState.Dispose( true ); // 断开 //Utility.Free( netState.ReceiveBuffer ); return; } // 读取的数据包 PacketReader l_PacketReader = new PacketReader( l_PacketBuffer, l_iPacketSize, PACKAGE_HEAD/*包的长度大小-2个字节、ID大小-2个字节、未用数据大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// using ( StreamWriter streamWriter = new StreamWriter( "In_Packets.log", true ) ) { byte[] byteBuffer = l_PacketBuffer; if ( byteBuffer.Length > 0 ) { streamWriter.WriteLine( "客户端: {0} 经解密过的信息包 长度 = 0x{1:X4} ID = 0x{2:X4}", eventArgs.NetState, l_iPacketSize, l_PacketReader.GetPacketID() ); streamWriter.WriteLine( "--------------------------------------------------------------------------" ); } using ( MemoryStream memoryStream = new MemoryStream( byteBuffer ) ) Utility.FormatBuffer( streamWriter, memoryStream, l_iPacketSize ); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// // 获取数据包命令的ID long l_iPacketID = l_PacketReader.GetPacketID(); LOGs.WriteLine( LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Packet ID = 0x{0:X4}", l_iPacketID ); // 获取处理数据包的实例 PacketHandler l_PacketHandler = PacketHandlers.GetHandler( l_iPacketID ); if ( l_PacketHandler == null ) // 说明还没有解开当前的数据包内容 { l_PacketReader.Trace( eventArgs.NetState ); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long l_iPacketHandlerLength = l_PacketHandler.Length; if ( l_iPacketHandlerLength > l_iReturnPacketSize ) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); eventArgs.NetState.Dispose( true ); // 断开 //Utility.Free( netState.ReceiveBuffer ); return; } //ThrottlePacketCallback l_ThrottlePacketCallback = l_PacketHandler.ThrottleCallback; //if ( l_ThrottlePacketCallback != null ) //{ // if ( l_ThrottlePacketCallback( netState ) == false ) // { // Monitor.Enter( m_LockNetStateThrottled ); // { // m_NetStateThrottled.Enqueue( netState ); // } // Monitor.Exit( m_LockNetStateThrottled ); // // 返回内存池 // m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); // return; // } //} PacketProfile l_PacketProfile = PacketProfile.GetIncomingProfile( l_iPacketID ); DateTime dateTimeStart = ( l_PacketProfile == null ? DateTime.MinValue : DateTime.Now ); { l_PacketHandler.OnReceive( eventArgs.NetState, l_PacketReader ); } if ( l_PacketProfile != null ) l_PacketProfile.Record( l_iPacketHandlerLength, DateTime.Now - dateTimeStart ); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer( l_PacketBuffer ); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } //Utility.Free( netState.ReceiveBuffer ); }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void RealmProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "Realm_ProcessReceive...... 0 = {0}", eventArgs.NetState.ReceiveBuffer.Length); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - eventArgs.NetState == null error!"); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - receiveQueueBuffer == null error!"); return; } if (receiveQueueBuffer.Length < REALM_HEAD_SIZE) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= REALM_HEAD_SIZE) { // 获取包的 ID long iPacketID = receiveQueueBuffer.GetPacketID(); // 获取包的长度 long iPacketLength = receiveQueueBuffer.Length; if (iPacketLength > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketLength); // 获取的数据不相同 if (iReturnPacketSize != iPacketLength) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iReturnPacketSize != iPacketLength error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketLength, REALM_HEAD_SIZE /*包的ID大小-1个字节、长度大小-2个字节, 3个字节跳过*/); // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.RealmPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void WorldProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "World_ProcessReceive...... 0 = {0}", eventArgs.NetState.ReceiveBuffer.Length); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - eventArgs.NetState == null error!"); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - receiveQueueBuffer == null error!"); return; } WorldExtendData extendData = eventArgs.NetState.GetComponent <WorldExtendData>(WorldExtendData.COMPONENT_ID); if (extendData == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - extendData == null error!"); return; } if (receiveQueueBuffer.Length < extendData.ProcessReceiveData.Remaining) { // 等待数据包的完整(Remaining 默认的大小为WORLD_HEAD_SIZE) return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据(指 Length) while (iReceiveBufferLength >= extendData.ProcessReceiveData.Remaining) { if (extendData.ProcessReceiveData.PacketBuffer == null) // 如果空 代表是需要获取新的数据包和包头(Remaining == WORLD_HEAD_SIZE) { // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据包头的内容 long iReturnPacketHeadSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, WORLD_HEAD_SIZE); // 获取的数据不相同 if (iReturnPacketHeadSize != WORLD_HEAD_SIZE) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketHeadSize != WORLD_HEAD_SIZE error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } IPacketEncoder packetEncoder = eventArgs.NetState.PacketEncoder as IPacketEncoder; if (packetEncoder == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - packetEncoder == null error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 解密数据包头 long iClientPacketHeader = WORLD_HEAD_SIZE; packetEncoder.DecodeIncomingPacket(eventArgs.NetState, ref packetBuffer, ref iClientPacketHeader); // 给出数据信息头 WOWClientPacketHeader clientPacketHeader = WOWClientPacketHeader.GetClientPacketHeader(packetBuffer); int iRemaining = clientPacketHeader.PacketSize - 4; // -4 是代表剩余的数据包大小(为什么不是减6呢?) if (receiveQueueBuffer.Length < iRemaining) { // 等待数据包的完整 { extendData.ProcessReceiveData.PacketBuffer = packetBuffer; extendData.ProcessReceiveData.Remaining = (uint)iRemaining; return; } } // 获取信息包数据的剩余内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, WORLD_HEAD_SIZE, iRemaining /*获取剩余数据包大小的字节数*/); // 获取的数据不相同 if (iReturnPacketSize != iRemaining) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketSize != iRemaining error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 获取包的全部长度 long iPacketFullLength = iRemaining + WORLD_HEAD_SIZE; // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketFullLength, WORLD_HEAD_SIZE /*包的ID大小-4个字节、长度大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.WorldPacketHandlers.GetHandler(clientPacketHeader.PacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Unknown_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iPacketFullLength) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } else //已有数据包头获取剩余数据 { byte[] packetBuffer = extendData.ProcessReceiveData.PacketBuffer; // 获取信息包数据的剩余内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, WORLD_HEAD_SIZE, extendData.ProcessReceiveData.Remaining /*获取剩余数据包大小的字节数*/); // 获取的数据不相同 if (iReturnPacketSize != extendData.ProcessReceiveData.Remaining) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketSize != Remaining error!"); // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 获取包的全部长度 long iPacketFullLength = extendData.ProcessReceiveData.Remaining + WORLD_HEAD_SIZE; // 读取的数据包 PacketReader packetReader = new PacketReader(extendData.ProcessReceiveData.PacketBuffer, iPacketFullLength, WORLD_HEAD_SIZE /*包的ID大小-4个字节、长度大小-2个字节, 6个字节跳过*/); // 给出数据信息头 WOWClientPacketHeader clientPacketHeader = WOWClientPacketHeader.GetClientPacketHeader(extendData.ProcessReceiveData.PacketBuffer); ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.WorldPacketHandlers.GetHandler(clientPacketHeader.PacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Unknown_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iPacketFullLength) // 包需求的数据大小大于得到的数据大小 { // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(extendData.ProcessReceiveData.PacketBuffer); // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void Zone_ProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...) {0}", Thread.CurrentThread.Name); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!"); return; } ZoneExtendData l_ExtendData = null; if (eventArgs.NetState.ExtendData == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - eventArgs.NetState.ExtendData == null error!"); eventArgs.NetState.Dispose(false); return; } else { l_ExtendData = eventArgs.NetState.ExtendData as ZoneExtendData; if (l_ExtendData == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - l_ExtendData == null error!"); eventArgs.NetState.Dispose(false); return; } } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (l_ReceiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!"); return; } LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...) Length = {0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name); long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (l_iReceiveBufferLength > 0) { // 获取空数据 byte[] l_PacketBuffer = s_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iReceiveBufferLength); // 获取的数据不相同 if (l_iReturnPacketSize != l_iReceiveBufferLength) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(false); // 断开 return; } // 发送数据 l_ExtendData.SendToZoneClusterServer(l_PacketBuffer, l_iReturnPacketSize); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void AuthProcessReceive( object sender, NetStateEventArgs eventArgs ) { LOGs.WriteLine( LogMessageType.MSG_HACK, "Auth_ProcessReceive......= {0}", eventArgs.NetState.ReceiveBuffer.Length ); if ( eventArgs.NetState == null ) { Debug.WriteLine( "ProcessNet.Auth_ProcessReceive(...) - eventArgs.NetState == null error!" ); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if ( receiveQueueBuffer == null ) { Debug.WriteLine( "ProcessNet.Auth_ProcessReceive(...) - receiveQueueBuffer == null error!" ); return; } if ( receiveQueueBuffer.Length < AUTH_ID_SIZE ) // 等待数据包的完整 return; long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while ( iReceiveBufferLength >= AUTH_ID_SIZE ) { // 获取包的 ID long iPacketID = receiveQueueBuffer.GetPacketID(); // 获取包的长度(数据包里面没有带数据包大小的字段) long iPacketLength = receiveQueueBuffer.Length; if ( iPacketLength > BUFFER_SIZE ) // 数据包过大 { Debug.WriteLine( "ProcessNet.Auth_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!" ); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue( ref packetBuffer, 0, iPacketLength ); // 获取的数据不相同 if ( iReturnPacketSize != iPacketLength ) { Debug.WriteLine( "ProcessNet.Auth_ProcessReceive(...) - iReturnPacketSize != iPacketLength error!" ); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer( packetBuffer ); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack( packetBuffer, iPacketLength, "Auth_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, AuthOpCodeName.GetAuthOpCodeName( iPacketID ) ); ////////////////////////////////////////////////////////////////////////// // 读取的数据包 PacketReader packetReader = new PacketReader( packetBuffer, iPacketLength, 0 ); // 不跳过数据包头 // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.AuthPacketHandlers.GetHandler( iPacketID ); if ( packetHandler == null ) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack( packetBuffer, iPacketLength, "Auth_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, AuthOpCodeName.GetAuthOpCodeName( iPacketID ) ); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer( packetBuffer ); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if ( iPacketHandlerLength > iReturnPacketSize ) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer( packetBuffer ); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive( eventArgs.NetState, packetReader ); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer( packetBuffer ); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }