using System.Net.Sockets; // Define a byte array representing the received data package byte[] data = new byte[1024]; // Read the data package from the network stream networkStream.Read(data, 0, data.Length); // Check the validity of the data package if(NetMessage.CheckBytes(data)){ // Process the data package } else { // Handle the corrupted package }
using System.Net.Sockets; using System.IO; // Define a byte array representing the received data package byte[] data = new byte[1024]; // Read the data package from the network stream networkStream.Read(data, 0, data.Length); // Wrap the byte array in a memory stream for further processing MemoryStream memoryStream = new MemoryStream(data); // Check the validity of the data package if(NetMessage.CheckBytes(memoryStream)){ // Process the data package } else { // Handle the corrupted package }In this example, the CheckBytes method is used to ensure that the received data package is valid before processing it using a memory stream. The package library that the NetMessage CheckBytes method belongs to cannot be determined without further information.