public virtual void OnNeighborConnected(IPeerNeighbor neighbor) { NeighborConnectedHandler neighborConnected = this.NeighborConnected; if (neighborConnected != null) { neighborConnected(neighbor); } }
public virtual void OnNeighborConnected(IPeerNeighbor neighbor) { NeighborConnectedHandler handler = NeighborConnected; if (handler != null) { handler(neighbor); } }