public void BotaoJogar() { //audioS.PlayOneShot(buttonS, 1); mu.PlayButtonSound(); mu.Backgrounds(); Invoke("loadMap", 0.3f); }
public void BotaoMedicalTab() { mu.PlayButtonSound(); mAtivos = !mAtivos; vacB.SetActive(mAtivos); castB.SetActive(mAtivos); remB.SetActive(mAtivos); vetB.SetActive(mAtivos); }
public void BotaoFase() { mu.PlayButtonSound(); Invoke("DogScene", 0.3f); }