Example #1
0
 public override bool EffectValid(MoveHeinz other)
 {
     return(other.MouseDown());
 }
Example #2
0
    public override bool EffectValid(MoveHeinz other, float timeSinceUse)
    {
        bool playerIsAI = other.charInput.GetType() == typeof(EnemyInput);

        return((playerIsAI?!other.attackingPrev:other.MouseDown()) && timeSinceUse > coolDownTime);
    }