public static bool Is_Clicking(Mouse_Button button) { return Input.GetMouseButton((int)button); }
public static bool Has_Released_Click(Mouse_Button button) { return Input.GetMouseButtonUp((int)button); }
public static bool Has_Clicked(Mouse_Button button) { return Input.GetMouseButtonDown((int)button); }
public static bool Has_Released_Click(Mouse_Button button) { return(Input.GetMouseButtonUp((int)button)); }
public static bool Is_Clicking(Mouse_Button button) { return(Input.GetMouseButton((int)button)); }
public static bool Has_Clicked(Mouse_Button button) { return(Input.GetMouseButtonDown((int)button)); }