public void DisplaySelectMemberMenu(Model.MemberList memberList, bool showSelectMemberError = false)
        {
            System.Console.Clear();

            this.displayMembersEditorHeader();

            string keyToAddMember = "a";
            List<InputAction> possibleInput = new List<InputAction>() { new InputAction(keyToAddMember, View.ActionEnum.MemberAdd) };

            if (memberList.MemberCount > 0)
            {
                //loop the members
                int counter = 1;
                foreach (Model.Member member in memberList.GetMembers())
                {
                    //display each member
                    this.displayInputCharacters("", counter.ToString(), ". " + m_memberView.GetMemberPresentation(member, DisplayMembersMode.Compact));
                    counter++;
                }
                System.Console.WriteLine("");

                if (showSelectMemberError)
                {
                    this.ShowErrorMessage("Could not select the member...", true);
                }

                this.displayInputCharacters("Choose a member by it's number (or ", keyToAddMember, " to add a new member): ", false);

                //add all the member numbers to possible input
                for (int i = 1; i <= memberList.MemberCount; i++)
                {
                    possibleInput.Add(new InputAction(i.ToString(), View.ActionEnum.MemberSelected));
                }
            }
            else
            {
                //no members
                System.Console.WriteLine("No members yet..");
                System.Console.WriteLine("");
                this.displayInputCharacters("Enter ", keyToAddMember, " to add a new member. ");

                //also display the general input options
                this.displayLineOfGeneralOptions(false, true);
            }

            //set the current possible input
            this.setPossibleInputActions(possibleInput);
        }
        public void DisplayMemberList(Model.MemberList memberList, DisplayMembersMode mode = DisplayMembersMode.Compact)
        {
            if (mode == DisplayMembersMode.Verbose)
            {
                System.Console.Clear();
            }

            System.Console.WriteLine("");
            System.Console.WriteLine("List of all members");

            if (mode == DisplayMembersMode.Verbose)
            {
                System.Console.WriteLine("****************************");
                System.Console.WriteLine("");
            }

            //loop the members
            foreach (Model.Member member in memberList.GetMembers())
            {
                //display member's info
                string memberInfo = m_memberView.GetMemberPresentation(member, mode, true);
                System.Console.WriteLine(memberInfo);
            }

            if (mode == DisplayMembersMode.Verbose)
            {
                System.Console.WriteLine("****************************");
            }
            System.Console.WriteLine("");
            this.displayInputCharacters("Press ", "a", " to add a new member or any other key to go back to main menu. ", false);

            //set the current possible input
            this.setPossibleInputActions(new List<InputAction>() { new InputAction("a", View.ActionEnum.MemberAdd),
                                                                     new InputAction("", View.ActionEnum.GoToMainMenu)});
        }