private List <MapDatabase.Layer> SaveLayers() { List <MapDatabase.Layer> _Layers = new List <MapDatabase.Layer>(); foreach (InkCanvas _InkCanvas in _CanvasList.Children) { MapDatabase.Layer _Layer = new MapDatabase.Layer(); foreach (Image _Image in _InkCanvas.Children.OfType <Image>()) { _Layer._Images.Add(new MapDatabase.Image { Path = ((BitmapImage)_Image.Source).UriSource.OriginalString, X = InkCanvas.GetLeft(_Image), Y = InkCanvas.GetTop(_Image), Width = _Image.ActualWidth, Height = _Image.ActualHeight }); } List <MapDatabase.Polygon> _Polygons = _Layer._Polygons; foreach (CustomStroke _Stroke in _InkCanvas.Strokes) { List <Point> _Points = new List <Point>(); foreach (StylusPoint _StylusPoint in _Stroke.StylusPoints) { Point _Point = new Point(); _Point.X = (int)_StylusPoint.X; _Point.Y = (int)_StylusPoint.Y; _Points.Add(_Point); } MapDatabase.Polygon _Polygon = new MapDatabase.Polygon(); _Polygon._Color = _Stroke.DrawingAttributes.Color; _Polygon._Points = _Points; _Polygons.Add(_Polygon); } _Layers.Add(_Layer); } return(_Layers); }
private List<MapDatabase.Layer> SaveLayers() { List<MapDatabase.Layer> _Layers = new List<MapDatabase.Layer>(); foreach (InkCanvas _InkCanvas in _CanvasList.Children) { MapDatabase.Layer _Layer = new MapDatabase.Layer(); foreach (Image _Image in _InkCanvas.Children.OfType<Image>()) { _Layer._Images.Add(new MapDatabase.Image { Path = ((BitmapImage)_Image.Source).UriSource.OriginalString, X = InkCanvas.GetLeft(_Image), Y = InkCanvas.GetTop(_Image), Width = _Image.ActualWidth, Height = _Image.ActualHeight }); } List<MapDatabase.Polygon> _Polygons = _Layer._Polygons; foreach (CustomStroke _Stroke in _InkCanvas.Strokes) { List<Point> _Points = new List<Point>(); foreach (StylusPoint _StylusPoint in _Stroke.StylusPoints) { Point _Point = new Point(); _Point.X = (int)_StylusPoint.X; _Point.Y = (int)_StylusPoint.Y; _Points.Add(_Point); } MapDatabase.Polygon _Polygon = new MapDatabase.Polygon(); _Polygon._Color = _Stroke.DrawingAttributes.Color; _Polygon._Points = _Points; _Polygons.Add(_Polygon); } _Layers.Add(_Layer); } return _Layers; }