public void LoadGame(object sender, MainMenuEventArgs args) { //the CommandCenter Graphics is loaded only once if (DisplayManager.CommandCenterLoaded == false) LoadCommandCenterGraphics(); else DisplayManager.InstanciateInterface(IOOperation.CommandCenter); }
private void maiMenu_ItemSelected(object sender, MainMenuEventArgs e) { IsMainMenuOpened = false; navigator .Open(e.Item.Parameter) .Show(); }
void mainMenu_OnNewGameStartClick(object sender, MainMenuEventArgs e) { mainMenu.Hide(); //sets the input profile ProfilesManager.SetProfile(e.UserName, true); //IOManagerEventReceiver will test if the CommandCenter Graphics is already loaded IOManager.NewGame(e, new MainMenuEventArgs(e.UserName)); }
void mainMenu_OnLoadGameClick(object sender, MainMenuEventArgs e) { mainMenu.Hide(); //IOManagerEventReceiver will test if the CommandCenter Graphics is already loaded IOManager.LoadGame(this, e); //sets the selected profile ProfilesManager.SetProfile(e.UserName, false); }
public void LoadGame(object sender, MainMenuEventArgs args) { //the CommandCenter Graphics is loaded only once if (DisplayManager.CommandCenterLoaded == false) { LoadCommandCenterGraphics(); } else { DisplayManager.InstanciateInterface(IOOperation.CommandCenter); } }
public void NewGame(object sender, MainMenuEventArgs args) { //creates the Profile Folder for the new profile DisplayManager.userList.AddUser(args.UserName); //the CommandCenter Graphics is loaded only once if (DisplayManager.CommandCenterLoaded == false) LoadCommandCenterGraphics(); else { DisplayManager.InstanciateInterface(IOOperation.CommandCenter); } }
public void NewGame(object sender, MainMenuEventArgs args) { //creates the Profile Folder for the new profile DisplayManager.userList.AddUser(args.UserName); //the CommandCenter Graphics is loaded only once if (DisplayManager.CommandCenterLoaded == false) { LoadCommandCenterGraphics(); } else { DisplayManager.InstanciateInterface(IOOperation.CommandCenter); } }
private void MainMenuOnButtonClicked(object sender, MainMenuEventArgs args) { switch (args.SelectedOption) { case MainMenuEventArgs.Options.Products: viewerContainer.BringToFront(); break; case MainMenuEventArgs.Options.Configuration: configurationCrud.BringToFront(); break; default: throw new ArgumentOutOfRangeException(); } }
void mainMenu_OnDeleteUSerClick(object sender, MainMenuEventArgs e) { IOManager.DeleteUser(e, new MainMenuEventArgs(e.UserName)); }
public void QuitGame(object sender, MainMenuEventArgs args) { }
public void DeleteUser(object sender, MainMenuEventArgs args) { DisplayManager.userList.DeleteUser(args.UserName); }