public void on_StartButton_clicked() { bool isCheck = false; for (int i = 0; i < AccountMgr.GetInstance.GetPlayerInfo.Count; i++) { // ID search if ((ConnectCode_LineEdit.text == AccountMgr.GetInstance.GetPlayerInfo[i].Id) == true) { isCheck = true; AccountMgr.GetInstance.PlayerIndex = i; break; } } if (!isCheck) { string title = "접속 오류"; string msg = "올바른 접속 코드를 입력하세요."; MessageBox.Show(title, msg, null); return; } InitData(); clickeSound.Play(); titleBGM.Stop(); LoadingUi.LoadScene("MainGame"); }
private void OnCollisionStay(Collision rect) { if (rect.collider.tag == "Player") { if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log("Move Scene : " + SceneName); LoadingUi.LoadScene(SceneName); if (IsDungeon == true) { CharacterMgr.GetInstance.GetMonster.Clear(); CharacterMgr.GetInstance.GetBoss = null; if (SceneName == "Dungeon") { for (var i = MonsterType.eTYPE_MONSTER_ORCE; i < MonsterType.eTYPE_MONSTER_END; i++) { CharacterMgr.GetInstance.CreateMonster(i); } } } else { CharacterMgr.GetInstance.GetMonster.Clear(); CharacterMgr.GetInstance.GetBoss = null; Debug.Log("Nomal Map movement, Monster Index All Reset!!"); } } } }
public void on_MainMenu_button_clicked() { string title = "메인 메뉴 돌아가기"; string text = "정말 메뉴로 돌아가시겠습니까?"; MessageBox.Show(title, text, new MsgOptions { cancelButtonTitle = "NO", CancelButtonDelegate = () => { Debug.Log("NO"); }, okButtonTitle = "Yes", OkButtonDelegate = () => { AccountMgr.GetInstance.Delete(); LoadingUi.LoadScene("GameTitle"); //EditorSceneManager.LoadScene("GameTitle"); } }); }
public void On_Rejct() { LoadingUi.LoadScene("MainGame"); }