Example #1
0
 public HeightObject(int objectId, Location loc, Location teleLoc, Location minCoords, Location maxCoords)
 {
     this.objectId         = objectId;
     this.objectLocation   = loc;
     this.teleportLocation = teleLoc;
     this.minCoords        = minCoords;
     this.maxCoords        = maxCoords;
     this.type             = Event_Type.AREA_POSITION;
 }
Example #2
0
 public HeightObject(int objectId, Location objectLocation, Location standLocation, Location teleportLocation, int animation)
 {
     this.objectId         = objectId;
     this.objectLocation   = objectLocation;
     this.teleportLocation = teleportLocation;
     this.animation        = animation;
     this.standLocation    = standLocation;
     this.type             = Event_Type.COORDINATE_POSITION;
 }
 public HeightObject(int objectId, Location loc, Location teleLoc, Location minCoords, Location maxCoords)
 {
     this.objectId = objectId;
     this.objectLocation = loc;
     this.teleportLocation = teleLoc;
     this.minCoords = minCoords;
     this.maxCoords = maxCoords;
     this.type = Event_Type.AREA_POSITION;
 }
 public HeightObject(int objectId, Location objectLocation, Location standLocation, Location teleportLocation, int animation)
 {
     this.objectId = objectId;
     this.objectLocation = objectLocation;
     this.teleportLocation = teleportLocation;
     this.animation = animation;
     this.standLocation = standLocation;
     this.type = Event_Type.COORDINATE_POSITION;
 }
Example #5
0
 public HeightObject(int objectId, Location objectLocation, Location teleportLocation, Location minCoords, Location maxCoords, int animation)
 {
     this.objectId         = objectId;
     this.objectLocation   = objectLocation;
     this.teleportLocation = teleportLocation;
     this.animation        = animation;
     this.minCoords        = minCoords;
     this.maxCoords        = maxCoords;
     this.type             = Event_Type.AREA_POSITION;
 }
 public HeightObject(int objectId, Location objectLocation, Location teleportLocation, Location minCoords, Location maxCoords, int animation)
 {
     this.objectId = objectId;
     this.objectLocation = objectLocation;
     this.teleportLocation = teleportLocation;
     this.animation = animation;
     this.minCoords = minCoords;
     this.maxCoords = maxCoords;
     this.type = Event_Type.AREA_POSITION;
 }