void Update() { LightsOutManager instance = LightsOutManager.Instance; movesMadeLabel.text = "Moves made: " + instance.numberOfClicks.ToString(); if (instance.elapsedTime < 60) { timeElapsedLabel.text = "Time elapsed: " + instance.elapsedTime.ToString(); } else { int seconds = instance.elapsedTime % 60; int minutes = instance.elapsedTime / 60; timeElapsedLabel.text = "Time elapsed: " + minutes + "m " + seconds + "s"; endingText.text = "Congratulations"; } }
private void Start() { GMInstance = LightsOutManager.Instance; animator = GetComponent <Animator>(); }
//_________________________________________________ Methoden ______________________________________________________________ void Awake() // damit wird die Instanz aufgerufen { Instance = this; arduinoKlasse = gameObject.AddComponent(typeof(ArduinoKlasse)) as ArduinoKlasse; }