Example #1
0
        public void SetLightMode(LightModeClass? mode, ILight light)
        {
            if (!mode.HasValue)
            {
                if (light.LightMode != null)
                {
                    light.LightMode.OnRemove(light);
                    light.LightMode = null;
                }
                return;
            }

            var modes = new List<LightMode>();
            foreach (Type t in LightModes)
            {
                var temp = (LightMode) Activator.CreateInstance(t);
                if (temp.LightModeClass == mode.Value)
                {
                    if (light.LightMode != null)
                    {
                        light.LightMode.OnRemove(light);
                        light.LightMode = null;
                    }
                    light.LightMode = temp;
                    temp.OnAdd(light);
                    return;
                }
            }
        }
Example #2
0
 public PointLightComponentState(LightState state, Color color, LightModeClass mode, float radius, Vector2 offset)
     : base(NetIDs.POINT_LIGHT)
 {
     State  = state;
     Color  = color;
     Mode   = mode;
     Radius = radius;
     Offset = offset;
 }
 public LightComponentState(LightState state, int colorR, int colorG, int colorB, LightModeClass mode)
     : base(ComponentFamily.Light)
 {
     State = state;
     ColorR = colorR;
     ColorG = colorG;
     ColorB = colorB;
     Mode = mode;
 }
 public LightComponentState(LightState state, int colorR, int colorG, int colorB, LightModeClass mode)
     : base(ComponentFamily.Light)
 {
     State  = state;
     ColorR = colorR;
     ColorG = colorG;
     ColorB = colorB;
     Mode   = mode;
 }
 public PointLightComponentState(LightState state, int colorR, int colorG, int colorB, LightModeClass mode)
     : base(NetIDs.POINT_LIGHT)
 {
     State  = state;
     ColorR = colorR;
     ColorG = colorG;
     ColorB = colorB;
     Mode   = mode;
 }
Example #6
0
 protected void SetMode(LightModeClass mode)
 {
     IoCManager.Resolve <ILightManager>().SetLightMode(mode, _light);
 }
 protected void SetMode(LightModeClass mode)
 {
     IoCManager.Resolve<ILightManager>().SetLightMode(mode, _light);
 }