Example #1
0
 // Use this for initialization
 void Start()
 {
     Masuk.SetActive(true);
     LevelSelector.SetActive(false);
     Setting.SetActive(false);
     masterP = GameObject.Find("Master");
     StartCoroutine(FadingAwal());
     //PlayerPrefs.GetInt("Bintang");
     //PlayerPrefs.GetInt("Bintang2");
     //PlayerPrefs.GetInt("Bintang3");
     //PlayerPrefs.GetInt("Bintang4");
     //PlayerPrefs.GetInt("Bintang5");
     //PlayerPrefs.GetInt("SoundBGM");
     //PlayerPrefs.GetInt("SoundSFX");
 }
Example #2
0
 public void goStart()
 {
     Masuk.SetActive(false);
     LevelSelector.SetActive(true);
     Audik().OnClick();
 }
Example #3
0
 public void Back()
 {
     LevelSelector.SetActive(false);
     Masuk.SetActive(true);
     Audik().OnClick();
 }