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C# (CSharp) LevelLayout.SetUpScene Examples
Programming Language:
C# (CSharp)
Class/Type:
LevelLayout
Method/Function:
SetUpScene
Examples at hotexamples.com:
1
C# (CSharp) LevelLayout.SetUpScene - 1 examples found
. These are the top rated real world C# (CSharp) examples of
LevelLayout.SetUpScene
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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AddRoom(8)
ConnectRooms(4)
GetRoom(3)
TilePosToWorldVec3(3)
AddEntity(2)
IsWalkable(2)
GetInstance(2)
Deserialise(2)
Respawn(1)
Layout(1)
MoveObject(1)
RemoveBlockingTileAtPosition(1)
RemoveMoveableTileAtPosition(1)
Add(1)
RoomsWithMissingNeighbors(1)
Serialise(1)
Serialize(1)
Init(1)
SetUpScene(1)
UpdateBlockingTileValueAT(1)
UpdateLevelHeight(1)
UpdateLevelWidth(1)
SetTileContents(1)
GetPortalsToLayerFromLayer(1)
GetWidth(1)
GeneratePortalGraph(1)
AddMoveableTile(1)
AddRoomAttribute(1)
Append(1)
AreAdjacent(1)
CreateBoard(1)
Deserialize(1)
GetAdjacent(1)
GetTile(1)
GetAdjacentCoordinates(1)
GetAt(1)
GetContents(1)
GetHeight(1)
GetLargestAreaSize(1)
GetLength(1)
AddBlockingTile(1)
UpdateMoveableTileValueAt(1)
Frequently Used Methods
AddRoom (8)
ConnectRooms (4)
GetRoom (3)
TilePosToWorldVec3 (3)
AddEntity (2)
IsWalkable (2)
GetInstance (2)
Deserialise (2)
Respawn (1)
Layout (1)
Frequently Used Methods
MoveObject (1)
RemoveBlockingTileAtPosition (1)
RemoveMoveableTileAtPosition (1)
Add (1)
RoomsWithMissingNeighbors (1)
Serialise (1)
Serialize (1)
Init (1)
SetUpScene (1)
UpdateBlockingTileValueAT (1)
UpdateLevelHeight (1)
UpdateLevelWidth (1)
SetTileContents (1)
GetPortalsToLayerFromLayer (1)
GetWidth (1)
GeneratePortalGraph (1)
AddMoveableTile (1)
AddRoomAttribute (1)
Append (1)
AreAdjacent (1)
Frequently Used Methods
UpdateLevelHeight (1)
UpdateLevelWidth (1)
SetTileContents (1)
GetPortalsToLayerFromLayer (1)
GetWidth (1)
GeneratePortalGraph (1)
AddMoveableTile (1)
AddRoomAttribute (1)
Append (1)
AreAdjacent (1)
CreateBoard (1)
Deserialize (1)
GetAdjacent (1)
GetTile (1)
GetAdjacentCoordinates (1)
GetAt (1)
GetContents (1)
GetHeight (1)
GetLargestAreaSize (1)
GetLength (1)
AddBlockingTile (1)
UpdateMoveableTileValueAt (1)
Frequently Used Methods
CreateBoard (1)
Deserialize (1)
GetAdjacent (1)
GetTile (1)
GetAdjacentCoordinates (1)
GetAt (1)
GetContents (1)
GetHeight (1)
GetLargestAreaSize (1)
GetLength (1)
AddBlockingTile (1)
UpdateMoveableTileValueAt (1)
Example #1
0
Show file
/// <summary> /// Inits the game. /// </summary> void InitGame() { layout.SetUpScene(); }
x