public override void Killed(DamageInfo d) { destroyMode = LeavingMode.Killed; base.Killed(d); }
public override void Killed( DamageInfo d ) { destroyMode = LeavingMode.Killed; base.Killed(d); }
public override void Killed(DamageInfo d) { destroyMode = LeavingMode.Killed; base.Killed(d); }
public override void Killed( DamageInfo d ) { destroyMode = LeavingMode.Killed; base.Killed(d); }