void CreateUIGrid(PatternBuilder builder)
    {
        //Debug.Log("Creating UI Grid...");
        jg = builder.GetGrid();

        /*if (grid)
         * {
         *  foreach(var item in popupOptions)
         *      Debug.Log(item);
         *  foreach (var item in indexes)
         *      Debug.Log(item.ToString());
         * }*/


        Repaint();
        //Debug.Log(jg.ToString());
        GUILayout.Label("Pattern", EditorStyles.boldLabel);

        /*if(jg == null || popupOptions == null || indexes == null)
         * {
         *  if(jg == null)
         *      Debug.Log("Grid is null.");
         *  if (popupOptions == null)
         *      Debug.Log("Popup Options are null.");
         *  if(indexes == null)
         *      Debug.Log("Indexes are null.");
         * }*/
        if (jg != null && _popupOptions != null && indexes != null)
        {
            for (int i = 0; i < jg.GetIndexes().GetLength(0); i++) //rows
            {
                EditorGUILayout.BeginHorizontal();
                for (int j = 0; j < jg.GetIndexes().GetLength(1); j++) //columns
                {
                    EditorGUILayout.BeginVertical();
                    indexes[i, j] = EditorGUILayout.Popup(indexes[i, j], _popupOptions);
                    EditorGUILayout.EndVertical();
                }

                EditorGUILayout.EndHorizontal();
            }
        }

        if (GUILayout.Button("Set"))
        {
            PatternByUI(builder);
        }
        EditorGUILayout.Space();
    }
Example #2
0
 /// <summary>
 /// Display grid layout in scene view
 /// </summary>
 void OnDrawGizmos()
 {
     Gizmos.color = Color.yellow;
     if (jkg == null)
     {
         return;
     }
     foreach (var element in jkg.GetIndexes())
     {
         Gizmos.DrawSphere(element.Item2, .25f);
     }
     //Horizontal
     Gizmos.DrawLine(new Vector3(jkg.GetWorldPos().x - .5f * jkg.GetSize(), jkg.GetWorldPos().y + .5f * jkg.GetSize()),
                     new Vector3(jkg.GetWorldPos().x + .5f * jkg.GetSize(), jkg.GetWorldPos().y + .5f * jkg.GetSize()));
     Gizmos.DrawLine(new Vector3(jkg.GetWorldPos().x - .5f * jkg.GetSize(), jkg.GetWorldPos().y - .5f * jkg.GetSize()),
                     new Vector3(jkg.GetWorldPos().x + .5f * jkg.GetSize(), jkg.GetWorldPos().y - .5f * jkg.GetSize()));
     //Vertical
     Gizmos.DrawLine(new Vector3(jkg.GetWorldPos().x - .5f * jkg.GetSize(), jkg.GetWorldPos().y + .5f * jkg.GetSize()),
                     new Vector3(jkg.GetWorldPos().x - .5f * jkg.GetSize(), jkg.GetWorldPos().y - .5f * jkg.GetSize()));
     Gizmos.DrawLine(new Vector3(jkg.GetWorldPos().x + .5f * jkg.GetSize(), jkg.GetWorldPos().y + .5f * jkg.GetSize()),
                     new Vector3(jkg.GetWorldPos().x + .5f * jkg.GetSize(), jkg.GetWorldPos().y - .5f * jkg.GetSize()));
 }