Example #1
0
        private IItemCraftingHandler CreateCraftingHandler(ItemCrafting crafting)
        {
            if (crafting.ItemCraftingHandlerClassName != null)
            {
                var type = Type.GetType(crafting.ItemCraftingHandlerClassName);
                if (type != null)
                {
                    if (type.BaseType == typeof(SimpleItemCraftingHandler))
                    {
                        return((IItemCraftingHandler)Activator.CreateInstance(type, crafting.SimpleCraftingSettings));
                    }

                    return((IItemCraftingHandler)Activator.CreateInstance(type));
                }

                throw new ArgumentException($"Item crafting handler '{crafting.ItemCraftingHandlerClassName}' not found.", nameof(crafting));
            }

            if (crafting.SimpleCraftingSettings != null)
            {
                return(new SimpleItemCraftingHandler(crafting.SimpleCraftingSettings));
            }

            throw new ArgumentException("No simple crafting settings or item crafting handler name specified.", nameof(crafting));
        }
Example #2
0
        private IItemCraftingHandler CreateCraftingHandler(Player player, ItemCrafting crafting)
        {
            if (crafting.SimpleCraftingSettings != null)
            {
                return(new SimpleItemCraftingHandler(crafting.SimpleCraftingSettings));
            }

            if (crafting.ItemCraftingHandlerClassName != null)
            {
                var type = Type.GetType(crafting.ItemCraftingHandlerClassName);
                if (type != null)
                {
                    return(Activator.CreateInstance(type, player.GameContext) as IItemCraftingHandler);
                }

                throw new ArgumentException($"Item crafting handler '{crafting.ItemCraftingHandlerClassName}' not found.", nameof(crafting));
            }

            throw new ArgumentException("No simple crafting settings or item crafting handler name specified.", nameof(crafting));
        }
Example #3
0
        /// <summary>
        /// Mixes the items at the currently opened Monster crafter.
        /// </summary>
        /// <param name="player">The player.</param>
        /// <param name="mixTypeId">The mix type identifier.</param>
        public void MixItems(Player player, byte mixTypeId)
        {
            var npcStats = player.OpenedNpc.Definition;

            ItemCrafting crafting = npcStats?.ItemCraftings.FirstOrDefault(c => c.Number == mixTypeId);

            if (crafting == null)
            {
                return;
            }

            IItemCraftingHandler craftingHandler;

            if (!this.craftingHandlerCache.TryGetValue(crafting, out craftingHandler))
            {
                craftingHandler = this.CreateCraftingHandler(crafting);
                this.craftingHandlerCache.Add(crafting, craftingHandler);
            }

            craftingHandler.DoMix(player);
        }