Example #1
0
 private void DungeonSelectButton_Click(object sender, RoutedEventArgs e)
 {
     InterfaceHelper.ChangePage(GameAssets.Pages["DungeonSelect"], "Selecting dungeon group");
 }
Example #2
0
 private void PriestButton_Click(object sender, RoutedEventArgs e)
 {
     InterfaceHelper.ChangePage(GameAssets.Pages["Priest"], "Priest");
     (GameAssets.Pages["Priest"] as PriestPage).UpdatePriest();
 }
Example #3
0
 private void BlacksmithButton_Click(object sender, RoutedEventArgs e)
 {
     InterfaceHelper.ChangePage(GameAssets.Pages["Blacksmith"], "Blacksmith");
     (GameAssets.Pages["Blacksmith"] as BlacksmithPage).UpdateBlacksmithItems();
 }
Example #4
0
 private void QuestMenuButton_Click(object sender, RoutedEventArgs e)
 {
     (GameAssets.Pages["QuestMenu"] as QuestMenuPage).LoadPage();
     InterfaceHelper.ChangePage(GameAssets.Pages["QuestMenu"], "Quests");
 }
Example #5
0
 private void ShopButton_Click(object sender, RoutedEventArgs e)
 {
     InterfaceHelper.ChangePage(GameAssets.Pages["Shop"], "Shop");
     (GameAssets.Pages["Shop"] as ShopPage).UpdateShop();
 }
Example #6
0
 private void PreviousPageButton_Click(object sender, RoutedEventArgs e)
 {
     InterfaceHelper.ChangePage(_previousPage, _previousLocationInfo);
 }