Example #1
0
        /// <inheritdoc/>
        protected internal override void Initialize(int layoutIndex)
        {
            GUILayout arrayLayout = layout.AddLayoutY(layoutIndex);

            listGUIField            = InspectableListGUI.Create(parent, title, path, property, arrayLayout, depth);
            listGUIField.IsExpanded = parent.Persistent.GetBool(path + "_Expanded");
            listGUIField.OnExpand  += x => parent.Persistent.SetBool(path + "_Expanded", x);
        }
Example #2
0
        /// <inheritdoc/>
        protected internal override void Initialize(int layoutIndex)
        {
            GUILayout arrayLayout = layout.AddLayoutY(layoutIndex);

            listGUIField = InspectableListGUI.Create(parent, title, path, property, arrayLayout, depth);
            listGUIField.IsExpanded = parent.Persistent.GetBool(path + "_Expanded");
            listGUIField.OnExpand += x => parent.Persistent.SetBool(path + "_Expanded", x);
        }
Example #3
0
            /// <summary>
            /// Creates a new inspectable list GUI object that displays the contents of the provided serializable property.
            /// </summary>
            /// <param name="parent">Parent Inspector this field belongs to.</param>
            /// <param name="title">Label to display on the list GUI title.</param>
            /// <param name="path">Full path to this property (includes name of this property and all parent properties).
            /// </param>
            /// <param name="property">Serializable property referencing a list.</param>
            /// <param name="layout">Layout to which to append the list GUI elements to.</param>
            /// <param name="depth">Determines at which depth to render the background. Useful when you have multiple
            ///                     nested containers whose backgrounds are overlaping. Also determines background style,
            ///                     depths divisible by two will use an alternate style.</param>
            public static InspectableListGUI Create(Inspector parent, LocString title, string path,
                                                    SerializableProperty property, GUILayout layout, int depth)
            {
                InspectableListGUI listGUI = new InspectableListGUI(parent, title, path, property, layout, depth);

                listGUI.BuildGUI();

                return(listGUI);
            }
Example #4
0
            /// <inheritdoc/>
            protected override GUILayoutX CreateGUI(GUILayoutY layout)
            {
                InspectableListGUI   listParent = (InspectableListGUI)parent;
                SerializableProperty property   = GetValue <SerializableProperty>();

                string entryPath = listParent.Path + "[" + SeqIndex + "]";

                field = CreateInspectable(listParent.Inspector, SeqIndex + ".", entryPath, 0, Depth + 1,
                                          new InspectableFieldLayout(layout), property, new InspectableFieldStyleInfo());

                return(field.GetTitleLayout());
            }
Example #5
0
            /// <summary>
            /// Creates a new inspectable list GUI object that displays the contents of the provided serializable property.
            /// </summary>
            /// <param name="parent">Parent Inspector this field belongs to.</param>
            /// <param name="title">Label to display on the list GUI title.</param>
            /// <param name="path">Full path to this property (includes name of this property and all parent properties).
            /// </param>
            /// <param name="property">Serializable property referencing a list.</param>
            /// <param name="layout">Layout to which to append the list GUI elements to.</param>
            /// <param name="depth">Determines at which depth to render the background. Useful when you have multiple
            ///                     nested containers whose backgrounds are overlaping. Also determines background style,
            ///                     depths divisible by two will use an alternate style.</param>
            public static InspectableListGUI Create(Inspector parent, LocString title, string path, 
                SerializableProperty property, GUILayout layout, int depth)
            {
                InspectableListGUI listGUI = new InspectableListGUI(parent, title, path, property, layout, depth);
                listGUI.BuildGUI();

                return listGUI;
            }