Example #1
0
        public byte[] Data;//数据内容

        public InputPack_ResultReadWrite(InputPackCmd cmd, bool isWrite, uint address, byte dataLength, byte resultCode, byte[] data)
            : base(cmd, 0)
        {
            IsWrite = isWrite;
            Address = address;
            DataLength = dataLength;
            ResultCode = resultCode;
            Data = data;
        }
Example #2
0
 public bool Result;//连接或断开
 public InputPack_ResultEditMCUInfo(InputPackCmd cmd, int ctrlIdx, bool result)
     : base(cmd, ctrlIdx)
 { 
     Result = result;
 }
Example #3
0
 public bool ConectOrDisconect;//连接或断开
 public InputPack_CtrlBoardState(InputPackCmd cmd, int ctrlIdx,int ctrlBoardId, bool conectOrDisConect)
     :base(cmd,ctrlIdx)
 {
     CtrlBoardId = ctrlBoardId;
     ConectOrDisconect = conectOrDisConect;
 }
Example #4
0
 public InputPack_MCUInfo(InputPackCmd cmd, int ctrllerIdx, bool verifySucess, int gIdx, int verMain, int verSub)
     : base(cmd, ctrllerIdx)
 {
     VerifySucess = verifySucess;
     GameIdx = gIdx;
     VersionMain = verMain;
     VersionSub = verSub;
 }
Example #5
0
 public InputPack_Key(InputPackCmd cmd, int ctrllerIdx,InputCmd key,bool downOrUp):base(cmd,ctrllerIdx)
 {
     Key_ = key;
     DownOrUp = downOrUp;
 }
Example #6
0
 public InputPackage(InputPackCmd cmd, int ctrllerIdx)
 {
     Cmd = cmd;
     CtrllerIdx = ctrllerIdx;
 }