public void AddItem() { var newItem = new LootItem("6", "Funny Hat"); _sut.GetWeightings().Should().HaveCount(5); _sut.AddItem(newItem, 50); _sut.GetWeightings().Should().HaveCount(6); }
public void AddItem() { var newItem = new LootItem("6", "Funny Hat"); _sut.GetWeightings().Should().HaveCount(5); _sut.AddItem(newItem, 50); _sut.GetWeightings().Should().HaveCount(6); }