var container = new UnityContainer(); container.RegisterType(); var service = container.Resolve ();
public class MyController { private readonly IMyService _service; public MyController(IMyService service) { _service = service; } public IActionResult Index() { var result = _service.DoSomething(); return View(result); } } var container = new UnityContainer(); container.RegisterTypeIn this example, we create a new class called `MyController` that has a constructor with a single parameter of type `IMyService`. We register the controller and its dependencies with the container. Finally, we resolve the `MyController ` from the container. The package library used in these examples is "Unity.Abstractions".(); container.RegisterType (); var controller = container.Resolve ();