Example #1
0
        protected override void OnCleaningUp()
        {
            _logger.Trace("Extending clean up of base class");

            OnCleaningUpPartial();

            if (_udpSender != null)
            {
                _udpSender.DataSent -= Sender_DataSent;
                _udpSender.Shutdown();
                _udpSender = null;
            }

            if (Socket != null)
            {
                Socket.DataSent -= Sender_DataSent;
            }

            lock (_messageQueue)
            {
                // reset 
                _isSending = false;
                _messageQueue.Clear();
            }
        }
Example #2
0
        protected override void OnConnectAsync(IPEndPoint remoteEndPoint)
        {
            _logger.Trace("Extending initialization of base class");

            // create corresponding UDP socket
            _udpSender = CommunicationFactory.CreateUdpSocket();
            _udpSender.Initialize(null, 0, remoteEndPoint.Address.ToString(), remoteEndPoint.Port); // we don't know and don't need a local endpoint for the client
            _udpSender.DataSent += Sender_DataSent;

            Socket.DataSent += Sender_DataSent;
        }