private void WireStreams()
        {
            if (_kinectSensor.SkeletonStream != null)
            {
                _skeletonStreamAdapter =
                    _container.Resolve <ISkeletonStreamAdapter>(new ParameterOverride("skeletonStream", _kinectSensor.SkeletonStream));
            }

            if (_kinectSensor.ColorStream != null)
            {
                _colorStreamAdapter =
                    _container.Resolve <IColorImageStreamAdapter>(new ParameterOverride("colorImageStream", _kinectSensor.ColorStream));
            }
        }
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    KinectSensor.KinectSensors.StatusChanged -= KinectSensorsOnStatusChanged;
                    _skeletonStreamAdapter = null;
                    _colorStreamAdapter    = null;
                    _kinectSensor          = null;
                }

                _disposed = true;
            }
        }
        private void WireStreams()
        {
            if (_kinectSensor.SkeletonStream != null)
            {
                _skeletonStreamAdapter =
                    _container.Resolve<ISkeletonStreamAdapter>(new ParameterOverride("skeletonStream", _kinectSensor.SkeletonStream));
            }

            if (_kinectSensor.ColorStream != null)
            {
                _colorStreamAdapter =
                    _container.Resolve<IColorImageStreamAdapter>(new ParameterOverride("colorImageStream", _kinectSensor.ColorStream));
            }
        }
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    KinectSensor.KinectSensors.StatusChanged -= KinectSensorsOnStatusChanged;
                    _skeletonStreamAdapter = null;
                    _colorStreamAdapter = null;
                    _kinectSensor = null;
                }

                _disposed = true;
            }
        }