public when_buying_items_from_shop() { _userRetriever = new Mock<IUserRetriever>(); _itemRetriever = new Mock<IItemRetriever>(); _storeRetriever = new Mock<IStoreRetriever>(); _userItemRetriever = new Mock<IUserItemRetriever>(); _userSaver = new Mock<IUserSaver>(); _userItemSaver = new Mock<IUserItemSaver>(); _shopDirector = new ShopDirector(_userRetriever.Object , _itemRetriever.Object , _storeRetriever.Object , _userItemRetriever.Object , _userSaver.Object , _userItemSaver.Object); }
public UsersController() { _zombiePackRetriever = MvcApplication.DependancyInjection.Resolve<IZombiePackRetriever>(); _hotZoneRetriever = MvcApplication.DependancyInjection.Resolve<IHotZoneRetriever>(); _userRetriever = MvcApplication.DependancyInjection.Resolve<IUserRetriever>(); _userSaver = MvcApplication.DependancyInjection.Resolve<IUserSaver>(); _userHotZoneProgressRetriever = MvcApplication.DependancyInjection.Resolve<IUserZombiePackProgressRetriever>(); _userItemRetriever = MvcApplication.DependancyInjection.Resolve<IUserItemRetriever>(); _distanceCalculator = MvcApplication.DependancyInjection.Resolve<IDistanceCalculator>(); _userEnergyProvider = MvcApplication.DependancyInjection.Resolve<IUserEnergyProvider>(); _userMover = MvcApplication.DependancyInjection.Resolve<IUserMoveDirector>(); _shopDirector = MvcApplication.DependancyInjection.Resolve<IShopDirector>(); _userAttackPowerProvider = MvcApplication.DependancyInjection.Resolve<IUserAttackPowerProvider>(); _userSightRadiusProvider = MvcApplication.DependancyInjection.Resolve<IUserSightRadiusProvider>(); _itemUsageDirector = MvcApplication.DependancyInjection.Resolve<IItemUsageDirector>(); _achievementProvider = MvcApplication.DependancyInjection.Resolve<IAchievementProvider>(); _userLevelService = MvcApplication.DependancyInjection.Resolve<IUserLevelService>(); _userCountsRetriever = MvcApplication.DependancyInjection.Resolve<IUserCountsRetriever>(); }