public Main(IServerNetworkActions _IServerNetworkActions, IServerGUI _IServerGUI)
 {
     //Set global instances to instance passed through constructor, this is 100% needed otherwise your plugin will not operate
     IServerGUI = _IServerGUI;
     IServerNetworkActions = _IServerNetworkActions;
     InitializeGUI();
 }
 public Main(IServerNetworkActions _IServerNetworkActions, IServerGUI _IServerGUI)
 {
     //Set global instances to instance passed through constructor, this is 100% needed otherwise your plugin will not operate
     IServerGUI            = _IServerGUI;
     IServerNetworkActions = _IServerNetworkActions;
     InitializeGUI();
 }
 public Main(IServerNetworkActions _IServerNetworkActions, IServerGUI _IServerGUI)
 {
     //Set global instances to instance passed through constructor, this is 100% needed otherwise your plugin will not operate
     Variables.iServerGUI            = _IServerGUI;
     Variables.iServerNetworkActions = _IServerNetworkActions;
     InitializeGUI();
     //Calling our GUI method See the Region "GUI"
 }
 public Main(IServerNetworkActions _IServerNetworkActions, IServerGUI _IServerGUI)
 {
     //Set global instances to instance passed through constructor, this is 100% needed otherwise your plugin will not operate
     Variables.iServerGUI = _IServerGUI;
     Variables.iServerNetworkActions = _IServerNetworkActions;
     InitializeGUI();
     //Calling our GUI method See the Region "GUI"
 }