public List <ICharacterInfo> GetCharacterInfos(IAccountInfo account, IServerDescription server) { ServerConsole.DebugLine("Auth-server requested character list for account: {0}", account.Username); return(new List <ICharacterInfo>(new[] { new CharacterInfo(815, "Test Character") })); }
public List<ICharacterInfo> GetCharacterInfos(IAccountInfo account, IServerDescription server) { ServerConsole.DebugLine("Auth-server requested character list for account: {0}", account.Username); return new List<ICharacterInfo>(new[] { new CharacterInfo(815, "Test Character") }); }
public IEnumerable<ICharacterInfo> SelectServer(IServerDescription server) { ServerConsole.DebugLine("Client selected server: {0}", server.Name); var currentAccount = GetCurrentAccount(); if (currentAccount == null) { throw new NotLoggedInException(); } var characters = _interClient.GetCharacterInfos(currentAccount, server); ServerConsole.DebugLine("Returning {0} character infos..", characters.Count()); return characters; }
public IEnumerable <ICharacterInfo> SelectServer(IServerDescription server) { ServerConsole.DebugLine("Client selected server: {0}", server.Name); var currentAccount = GetCurrentAccount(); if (currentAccount == null) { throw new NotLoggedInException(); } var characters = _interClient.GetCharacterInfos(currentAccount, server); ServerConsole.DebugLine("Returning {0} character infos..", characters.Count()); return(characters); }