using OpenMetaverse; // Assuming 'presence' is an instance of IScenePresence Vector3 position = presence.AbsolutePosition; Console.WriteLine("Avatar position: ({0}, {1}, {2})", position.X, position.Y, position.Z);
using OpenMetaverse; // Assuming 'presence' is an instance of IScenePresence Vector3 newPosition = new Vector3(100, 50, 200); Quaternion newRotation = Quaternion.Identity; presence.Teleport(newPosition, newRotation);This code teleports the avatar represented by 'presence' to a new position (100, 50, 200) and sets the rotation to the default identity orientation. Both examples use the OpenMetaverse library, which provides a rich set of tools for building virtual world applications and interacting with the Second Life grid.